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Farms |
Farms produce grain for the empire. It may be damaged during battles on Day of Ruin. |
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Silver Mine |
Silver Mine produces silver for the empire. It may be damaged during battles on Day of Ruin. |
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Stone Field |
Stone Field produces stone for the empire. It may be damaged during battles on Day of Ruin. |
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Lumber |
Lumber produces wood for the empire. It may be damaged during battles on Day of Ruin. |
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Granary |
Manage your grain more effectively. Upgrading reduces the cost of sending your army to battle by 5% for each level up. |
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Institute |
The basic place to research technologies. More advanced technologies require a higher level Institute |
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Factory |
Accelerate the upgrade time of structures or technologies by 2% for each level up. |
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Soldiers Guild |
Soldiers of other races will join your empire if you have a strong guild. Recruitment fee is not necessary. |
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Residence |
Residence attracts free farmers for you. More farmers are needed when upgrading structures. |
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Tavern |
The tavern is a good place to get news. You'll see more top battles in the 'battle news' section by upgrading your tavern. |
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Defense Lobby |
Defense Lobby directly increase the abilities of your castle defender (the minister). One ability point for each level up. |
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Castle Walls |
Castle walls protect armies in your own castle. It'll resist the first attack from enemies. |
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Arrow Towers |
Attack invaders remotely. They are cheaper and more suitable for defense compared to archers.
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